PS3 Games:

Eat Lead Return of Matt Hazard

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3.4 out of 5 stars Based on 7 Customer Ratings

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"Fun shooter"
4 stars"
Purchased on Mighty Ape

Same 3rd Person shooter style as Uncharted, with a relatively similar cover system all which make the gameplay enjoyable. What this game shines at is its little jokes and references to other games, such as “yippe kai ay mother… oops cant say that” and weapons such as the ‘water gun’ which keep it on the light side making it relatively fresh. It is a bit short however, but good game and enjoyable platinum for all the trophy hunters out there!

1 out of 1 people found this review helpful.
"Shouldnt have returned!"

Okay. First, let me start off by saying this game is awful. I'll get into reasons in a bit.

Why did I bother playing it? Think of it like a turd but you think there's candy on the inside. So you munch on it expecting the candy (er at least I would).

Intro

Taken right off of Wikipedia: Eat Lead: the Return of Matt Hazard is an action game for Xbox 360 and PlayStation 3. The game was developed by Vicious Cycle Software and published by D3 Publisher.

Matt Hazard pits players in the role of the title character, a “legendary” gaming hero who is “returning to glory” in a new video game, some 25 years after his debut game and 6 years after his last game. In reality, the Matt Hazard character is in his first video game, with a history made up by D3 Publisher to chronicle the character's rise and fall in popularity. The Return of Matt Hazard marks Hazard's fictitious “comeback” to the gaming scene.

Gameplay

So you play as this gruff tough guy named Max Hardon. This game is a third-person duck behind cover with blindfire and aim fire kill everyone type game. You have various ‘run to other cover’ or dodge manuvers behind the cover. You can melee opponents, get powerups like freeze bullets or get increased damage, grenade em, or just shoot em.

So at this point I thought “wow it couldn't be that badly done” but it can. The shooting feels really weird to control, the crosshair feels too low, the moving is awkward, and yeah. This game suffers from it's biggest problem of monotony. Sure there are different environments, sure there are different looking bad guys, sure there are some different guns. But THE ENTIRE THING is just room after room with waves of these baddies and you have to take care of them. Note that this isn't always a bad thing in arcade type games (like Smash TV or Time Crisis), but it just gets overly repetitive in Eat Lead. None of the environments are very interesting either.

Graphics are fine. Music is fine.

Why ranting on this game

This game did something I would have expected to have seen earlier, in that Eat Lead is sort of a parody to video games. A Last Action Hero to games maybe. There are moments when the game is self aware-ish, such as when Matt complains that he can't jump and complaining about loading screens. spoilers There is even a fight where Matt fights a stereotypical JRPG guy and makes fun of the text dialogue. The boss also fights using a turn based RPG style attack system. This part is actually why I decided to get the game.endspoilers Although the humor may not be to your liking, I found it somewhat amusing. But the cutscenes are divided by long, tasteless, and repetitive combat.

This is where that AVGN esque analogy comes in. My friend told me it was a parody of video games, so I thought they could do a good job with that. I get the game, we play it for a while, and we both hated it. Why? Because it offered something so new and refreshing to the table but was actually complete crap. In other words, the plan was great but the execution was terrible. If I hear about some bad game, I won't even bother with it because I can tell it's horrible before I play it (it has to be really bad, I'm generally open with playing different games because I might really like some slightly above average game), but I wanted to give this a chance.

If I did it

This game would be a lot cooler if it had more parody and less mindless shooting. Also, I would've changed the gameplay through the different levels. There could be an MMO level, a shooter level, a 2D platforming level, a 3D platforming level, a racing level, a turn based RPG level, etc. It could parody each genre along the way while changing up the gameplay and interface.

Final thoughts

Yeah so this game sucks. It was a good idea, but it sucks. I think the developers knew this game was bad, because they seem to be aware about other aspects of the game. In fact I know they know this game is terrible. That's probably the biggest joke of all. The joke was on the players this whole time. Pretty brilliant developers, but very cruel.

1 out of 2 people found this review helpful.
"worth a try"
5 stars"
Purchased on Mighty Ape

When I sit down to review a game, I usually like to start with the thing that I enjoyed most or found the most exciting. For Eat Lead: The Return of Matt Hazard that's… um… well, the Trophies are very, very easy. You should be able to rack up more than 60 percent of these things on your first play through for stuff like pausing the game, watching the credits, and other easy-peasy tasks.

Description

In the world of Eat Lead, however, everything stops being a game and becomes reality when it is clear that Wally is using the new game to bring about Matts death once and for all. With only the mysterious QA to help him, Matt must fight against zombies, cowboys, space marines and more to keep his game from being over.

With an original storyline by 2008 Writers Guild of America Videogame Writing Award winner, Dave Ellis, Eat Leads unique blend of comedy and action will provide gamers with a shooter experience like no other where hardcore gunfire may kill their enemies, but laughs may bust our bellies.

Features:
  • Award Winning Comedic Storyline Written by 2008 Writers Guild Award winner, Dave Ellis, Eat Lead is a side-splitting ingenious storyline and setting thats never been explored before in the shooter genre. Both Will Arnett and Neil Patrick Harris deliver perfectly timed punch lines that will make gamers laugh in hilarity with their solid voice performance as Matt Hazard and Wallace Wellesley.
  • Spoofed Retro Characters Fight Back Help classic videogame stars such as Master Chef and Captain Carpenter redeem their dignity against enemy foes like Sting Sniperscope and Sonny Tang and get to the bottom of why all these iconic characters worlds converge.
  • Intense Combat Action Attack enemies with everything from plasma rifles, to sniper rifles and old-west six shooters, the sniper rifle turret, or use a number of different interactive melee moves to help Matt destroy Wallys legion of back-catalogue videogame characters.
  • Unique Level Design An expansive level environment design reflects years of videogame history in a next-gen package including levels that are radically transformed via precisely timed hack effects to challenge Matt Hazard with new scenarios throughout each battle.
  • Strategic Point-and-Cover System Eat Lead uses a strategic point and cover system that allows gamers to go far beyond simply hiding behind walls when they can move up to, over, between, and around any cover objects with a fluidity never before seen in a game.
Release date NZ
April 9th, 2009
Game Platform
  • PS3
Developer
Publisher
Box Dimensions (mm)
135x171x13
UPC
5060125483398
Product ID
2755613

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