To begin with, when I first heard of the game, I had no interest
whatsoever. Then hearing more about it made me think it was stupider, I was a
big enough twat to say side scrollers were lame on a forum, but
I was wrong.
After playing it at my friends house, I decided to get it for my birthday
which I do not regret. Its one of those games that once your into it, it sucks
your full attention for a long time whether you are creating your masterpiece or
playing story levels. It was originally a PSN game and was originally designed
to have only one plane, but after Sony's eye caught its attention, the game
become what we know of it today.
To begin, the story levels is actually one of the best part of the game.
I found it extremely exciting and rewarding to find all prize bubbles and at
times frustrating to ace them. The story levels are extremely innovative and
fun, which is the main thing, the developers have created inspiration levels
that demonstrate good use of in game tools and possible combinations to be
explored. They are rather short but the game intends you to replay the level
with more players to unlock certain prizes or to get prizes by using switches
recovered in later levels. Mixed with bosses, vehicles its all extremely
entertaining. I found having survival challenges were extremely fun also, the
levels have different themes and challenges making the levels feel fresh.
The level creation mode is extremely slick also, it does take a bit to get
used to because it is somewhat complicated, but as it turns out, its a good
thing as you will be amazed what you can create with a set number of tools.
Making a level can be rewarding if good feedback is given and if this is your
cup of tea, you'll love it. However, people that aren't that interested in
creating will be missing out on a very large part of the game, but also will
still have plenty of content to enjoy. The mode is really as much as you
make it.
The community part of the game is great, here you can play levels created by
other players and at the front of the page, being the most popular. This part of
the game makes it have extremely good re playability. Levels are created every
day which mean endless levels to play. If you thought the game couldn't get more
creative, costumes can be mixed and matched, or even custom made with stickers
and objects. You can also decorate your pod.
The graphics are slick, not top of the line at all and the game doesn't rely
on this, but they are adequate. The game is presented well in a very unique
artist style which Media Molecule has excelled in. Everything about the game
oozes creativity, with customization of yourself, your levels and even
your pod.
The sounds are great, although there is a small selection of sounds, I found
them to set the mood well, choosing your own music and sound effects for your
level are in depth and add dimension. The controls can be a little bitchy for
some,they need some practice but once I got used to them, they were second
nature. The largest problem is changing planes, the three 3D planes which change
automatically at appropriate times. I also have to mention, its not a kids
game, later on the game, the levels get extremely hard, not to mention acing
them all is a tough challenge. I cannot imagine a 7 year old or even a
10 year old finishing the game. Also with the introduction of our good friend
‘Down loadable content’ there are always costumes, level kits and upgrades
being made to Little Big Planet.
Overall, a great PS exclusive, I recommend definitely checking it out if you
haven't. Worth the full price I paid for and I'm definitely not selling
this game.